Call for collaboration -- Virtual film making asset(s) available
Loyal House -- An actor in my Anye Universe novels, rendered in Unreal Engine.
Open for collaboration!
I have 2 flying house models, character designs, a story universe, and action scenes adaptable to animated shorts.
One flying house is assembled using Kitbash elements. This one is entirely original.
Punch list ....
If you ‘play from here’, the actor drops straight through the floor. I’ve examined collision boundaries. No luck.
In a previous version, the actor did not drop through the floor, but kept running into invisible barriers (collision, again).
Find the triggers that operate force field elements, link to a control panel in the environment.
Add animation features to the doors. Link to a scene widget.
The model needs a middle interior floor, staircases, an elevator, living quarters, furniture, at least one kitchen.
I’ve spotted gaps in surface geometries. I’ll bet there are more.
I have an anti-gravity drive atmospheric distortion effect from another model that begs to be shoehorned in.
The basement forms a rich opportunity to build a contrasting science fiction soundstage.
If movies are to be made -- character development, rigging, a few lights here and there …
Students, hobbyists, established and aspiring filmmakers -- get in touch!